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ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
14 years 4 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
ICRA
2007
IEEE
211views Robotics» more  ICRA 2007»
14 years 4 months ago
Control Camera and Light Source Positions using Image Gradient Information
— In this paper, we propose an original approach to control camera position and/or lighting conditions in an environment using image gradient information. Our goal is to ensure a...
Éric Marchand
CVPR
2006
IEEE
15 years 2 days ago
A Framework for Feature Selection for Background Subtraction
Background subtraction is a widely used paradigm to detect moving objects in video taken from a static camera and is used for various important applications such as video surveill...
Toufiq Parag, Ahmed M. Elgammal, Anurag Mittal
ICCV
2007
IEEE
15 years 19 hour ago
Evaluation of Large Scale Scene Reconstruction
We present an evaluation methodology and data for large scale video-based 3D reconstruction. We evaluate the effects of several parameters and draw conclusions that can be useful ...
Paul Merrell, Philippos Mordohai, Jan-Michael Frah...
CVPR
2005
IEEE
14 years 23 hour ago
Fast Illumination-Invariant Background Subtraction Using Two Views: Error Analysis, Sensor Placement and Applications
Background modeling and subtraction to detect new or moving objects in a scene is an important component of many intelligent video applications. Compared to a single camera, the u...
Ser-Nam Lim, Anurag Mittal, Larry S. Davis, Nikos ...