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ISVC
2009
Springer
14 years 2 months ago
Real-Time 3D Reconstruction for Occlusion-Aware Interactions in Mixed Reality
In this paper, we present a system for performing real-time occlusion-aware interactions in a mixed reality environment. Our system consists of 16 ceiling-mounted cameras observing...
Alexander Ladikos, Nassir Navab
ICCV
2005
IEEE
14 years 9 months ago
When Does a Camera See Rain?
Rain produces sharp intensity fluctuations in images and videos, which degrade the performance of outdoor vision systems. These intensity fluctuations depend on various factors, s...
Kshitiz Garg, Shree K. Nayar
TOG
2012
208views Communications» more  TOG 2012»
11 years 10 months ago
Video-based 3D motion capture through biped control
Marker-less motion capture is a challenging problem, particularly when only monocular video is available. We estimate human motion from monocular video by recovering three-dimensi...
Marek Vondrak, Leonid Sigal, Jessica K. Hodgins, O...
WOWMOM
2006
ACM
110views Multimedia» more  WOWMOM 2006»
14 years 1 months ago
Entrapping Adversaries for Source Protection in Sensor Networks
Sensor networks are used in a variety of application areas for diverse problems from habitat monitoring to military tracking. Whenever they are used to monitor sensitive objects, ...
Yi Ouyang, Zhengyi Le, Guanling Chen, James Ford, ...
ECCV
2006
Springer
14 years 9 months ago
Retexturing Single Views Using Texture and Shading
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Ryan White, David A. Forsyth