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PG
2000
IEEE
14 years 2 months ago
Interactive Manipulation Planning for Animated Characters
We present a brief overview of an algorithm for interactively animating object grasping and manipulation tasks for human figures. The technique is designed to efficiently genera...
James J. Kuffner Jr., Jean-Claude Latombe
ACMDIS
2000
ACM
14 years 2 months ago
From Usability Lab to "Design Collaboratorium": Reframing Usability Practice
This paper presents an exploratory process in which three industrial usability groups, in cooperation with HCI researchers, worked to reframe their own work practice. The usabilit...
Jacob Buur, Susanne Bødker
UIST
1999
ACM
14 years 2 months ago
The Information Percolator: Ambient Information Display in a Decorative Object
Most current interface designs require that the user focus their attention on them in order to be of value. However, as the price of computation falls, and computational capabilit...
Jeremy M. Heiner, Scott E. Hudson, Kenichiro Tanak...
VLSID
1999
IEEE
101views VLSI» more  VLSID 1999»
14 years 1 months ago
Formal System Design Based on the Synchrony Hypothesis, Functional Models and Skeletons
Formal approaches to HW and system design have not been generally adopted, because designers often view the modelling concepts in these approaches as unsuitable for their problems...
Ingo Sander, Axel Jantsch
ROBOCUP
1999
Springer
114views Robotics» more  ROBOCUP 1999»
14 years 1 months ago
Motion Control in Dynamic Multi-Robot Environments
All mobile robots require some form of motion control in order to exhibit interesting autonomous behaviors. This is even more essential for multi-robot, highly-dynamic environment...
Michael H. Bowling, Manuela M. Veloso