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TEI
2010
ACM
129views Hardware» more  TEI 2010»
13 years 9 months ago
Silent mutations: physical-digital interactions in spaces
Many installations research efforts today explore how to engage participants with embedded digital content and applications in interactive environments. Yet the interactive design...
Claudia Rébola Winegarden, Nicholas Komor, ...
PUC
2002
110views more  PUC 2002»
13 years 8 months ago
Citywide: Supporting Interactive Digital Experiences Across Physical Space
The Citywide project is exploring ways in which technology can provide people with rich and engaging digital experiences as they move through physical space, including historical e...
Shahram Izadi, Mike Fraser, Steve Benford, Martin ...
ICRA
2002
IEEE
85views Robotics» more  ICRA 2002»
14 years 2 months ago
Reactive Navigation for Non-Holonomic Robots using the Ego-Kinematic Space
We address the problem of applying reactive navigation methods to non-holonomic robots. Rather than embedding the motion constraints when designing a navigation method, we propose...
Javier Minguez, Luis Montano, José Santos-V...
ISWC
1998
IEEE
14 years 1 months ago
A Wearable Spatial Conferencing Space
Wearable computers provide constant access to computing and communications resources. In this paper we describe how the computing power of wearables can be used to provide spatial...
Mark Billinghurst, Jerry Bowskill, M. Jessop, Jaso...
DIGRA
2003
Springer
14 years 2 months ago
The Construction of Ludic Space
Most modern graphics-based computer games entertain the player in part by presenting him or her with a simulated space, an imaginary two- or threedimensional region whose visual a...
Ernest Adams