We study various computational aspects of solving games using dominance and iterated dominance. We first study both strict and weak dominance (not iterated), and show that checki...
Abstract. Software systems obey the 80/20 rule: aggressively optimizing a vital few execution paths yields large speedups. However, finding the vital few paths can be difficult, e...
We present Tor, a circuit-based low-latency anonymous communication service. This second-generation Onion Routing system addresses limitations in the original design by adding per...
Roger Dingledine, Nick Mathewson, Paul F. Syverson
In this paper we analyze the relationship between cyclic definitions and consistency in GelfondLifschitz's answer sets semantics (initially defined as `stable model semantics...
iLTL is a probabilistic temporal logic that can specify properties of multiple discrete time Markov chains (DTMCs). In this paper, we describe two related tools: MarkovEstimator a...