This paper argues that the development of Collaborative Virtual Environment (CVE) technology must be guided by application and end user needs. A collaboration is described between ...
Daphne Economou, William L. Mitchell, Steve Pettif...
In this paper, we mainly present the analysis on the haptic data transmission over real network conditions in a networked haptic collaboration environment. Since haptic data are pr...
In this paper we describe our approach to realize a pervasive (computing) learning environment for children based on augmented toys: traditional toys that are equipped with pervas...
We have made a computer graphics model of Chang'an City when it was the capital of China during the Tang Dynasty (7-10th century). The real-time rendered images are projected...
A distributed immersive virtual environment was deployed as a component of a pedagogical strategy for teaching third grade children that the Earth is round. The displacement strat...
Thomas G. Moher, Andrew E. Johnson, Stellan Ohlsso...