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VR
2003
IEEE
211views Virtual Reality» more  VR 2003»
14 years 1 months ago
Editing Real World Scenes: Augmented Reality with Image-based Rendering
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
Dana Cobzas, Martin Jägersand, Keith Yerex
IWCIA
2004
Springer
14 years 1 months ago
A Comparison of Property Estimators in Stereology and Digital Geometry
We consider selected geometric properties of 2D or 3D sets, given in form of binary digital pictures, and discuss their estimation. The properties examined are perimeter and area i...
Yuman Huang, Reinhard Klette
CGF
2011
13 years 2 days ago
GeoBrush: Interactive Mesh Geometry Cloning
We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interac...
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo ...
ECCV
2006
Springer
14 years 10 months ago
Balanced Exploration and Exploitation Model Search for Efficient Epipolar Geometry Estimation
Abstract. The estimation of the epipolar geometry is especially difficult where the putative correspondences include a low percentage of inlier correspondences and/or a large subse...
Liran Goshen, Ilan Shimshoni
ICCV
2001
IEEE
14 years 10 months ago
Multiple View Geometry of Non-planar Algebraic Curves
We introduce a number of new results in the context of multi-view geometry from general algebraic curves. We start with the derivation of the extended Kruppa's equations whic...
Jeremy Yermiyahou Kaminski, Michael Fryers, Amnon ...