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ICIP
2003
IEEE
15 years 13 days ago
Real-time microfacet billboarding for free-viewpoint video rendering
We present a hardware-accelerated method for video-based rendering relying on an approximate model of scene geometry. Our goal is to render high-quality views of the scene from ar...
Bastian Goldlücke, Marcus A. Magnor
MVA
2000
330views Computer Vision» more  MVA 2000»
14 years 5 days ago
3D Reconstruction Based on Epipolar Geometry
In this paper, we propose a new method for 3D reconstruction from three cameras based on the projective geometry. If the subject is just synthesizing images from new viewpoint, 3D...
Makoto Kimura, Hideo Saito
CGF
2010
157views more  CGF 2010»
13 years 11 months ago
Binary Shading Using Appearance and Geometry
In the style of binary shading, shape and illumination are depicted using two colors, typically black and white, that form coherent lines and regions in the image. We formulate th...
Bert Buchholz, Tamy Boubekeur, Doug DeCarlo, Marc ...
CVPR
2005
IEEE
15 years 26 days ago
Coherent Regions for Concise and Stable Image Description
We present a new method for summarizing images for the purposes of matching and registration. We take the point of view that large, coherent regions in the image provide a concise...
Jason J. Corso, Gregory D. Hager
CVPR
2007
IEEE
15 years 26 days ago
Image Hallucination Using Neighbor Embedding over Visual Primitive Manifolds
In this paper, we propose a novel learning-based method for image hallucination, with image super-resolution being a specific application that we focus on here. Given a low-resolu...
Wei Fan, Dit-Yan Yeung