We present a hardware-accelerated method for video-based rendering relying on an approximate model of scene geometry. Our goal is to render high-quality views of the scene from ar...
In this paper, we propose a new method for 3D reconstruction from three cameras based on the projective geometry. If the subject is just synthesizing images from new viewpoint, 3D...
In the style of binary shading, shape and illumination are depicted using two colors, typically black and white, that form coherent lines and regions in the image. We formulate th...
Bert Buchholz, Tamy Boubekeur, Doug DeCarlo, Marc ...
We present a new method for summarizing images for the purposes of matching and registration. We take the point of view that large, coherent regions in the image provide a concise...
In this paper, we propose a novel learning-based method for image hallucination, with image super-resolution being a specific application that we focus on here. Given a low-resolu...