Abstract. We present a technique for texture mapping arbitrary sphere-like surfaces with minimal distortions by spherical embedding. The embedding is computed using spherical multi...
Maximum variance unfolding (MVU) is an effective heuristic for dimensionality reduction. It produces a low-dimensional representation of the data by maximizing the variance of the...
Le Song, Alex J. Smola, Karsten M. Borgwardt, Arth...
The success of tensor-based subspace learning depends heavily on reducing correlations along the column vectors of the mode-k flattened matrix. In this work, we study the problem ...
Shuicheng Yan, Dong Xu, Stephen Lin, Thomas S. Hua...
The treatment of curved algebraic surfaces becomes more and more the focus of attention in Computational Geometry. We present a video that illustrates the computation of the conve...
Traditional program slicing requires two parameters: a program location and a variable, or perhaps a set of variables, of interest. Stop-list slicing adds a third parameter to the...