Structured and semi-structured object representations are getting more and more important for modern database applications. Examples for such data are hierarchical structures inclu...
Karin Kailing, Hans-Peter Kriegel, Stefan Schö...
We demonstrate MobiTree, a system we built that allows progressive streaming and rendering of 3D tree models on a mobile phone. MobiTree enables user to retrieve not only typical ...
Andra Doran, Sebastien Mondet, Romulus Grigoras, G...
We describe the clipmap, a dynamic texture representation that efficiently caches textures of arbitrarily large size in a finite amount of physical memory for rendering at real-...
Christopher C. Tanner, Christopher J. Migdal, Mich...
Due to their simplicity and flexibility, polygonal meshes are about to become the standard representation for surface geometry in computer graphics applications. Some algorithms i...
: In this paper we discuss theoretical foundations and a practical realization of a real-time traffic sign detection, tracking and recognition system operating on board of a vehicl...
Andrzej Ruta, Fatih Porikli, Shintaro Watanabe, Yo...