This paper deals with two important problems for the 3-D image communication; (i) how to synthesize intermediate-viewing-angle images of a Multi-View 3D Image, and (ii) how to com...
Texture compression helps rendering by reducing the footprint in graphics memory, thus allowing for more textures, and by lowering the number of memory accesses between the graphi...
We propose a novel method to reduce both blocking and ringing artifacts in compressed images and videos. Based on the directional characteristics of ringing artifacts along edges,...
Dung Trung Vo, Truong Q. Nguyen, Sehoon Yea, Antho...
Region-based functionality offered by the MPEG-4 video compression standard is also appealing for still images, for example to permit object-based queries of a still-image database...
In this paper we address the problem of relighting faces in presence of cast shadows and specularities. We present a solution to this problem by capturing the spatially varying Ap...