In e-learning initiatives content creators are usually required to arrange a set of learning resources in order to present them in a comprehensive way to the learner. Course mater...
Differential evolution (DE) is well known as a simple and efficient scheme for global optimization over continuous spaces. In this paper we present two new, improved variants of D...
—A novel Fast Bacterial Swarming Algorithm (FBSA) for high-dimensional function optimization is presented in this paper. The proposed algorithm combines the foraging mechanism of...
This paper examines a simulation of the Beer Distribution Game and a number of optimisation approaches to this game. This well known game was developed at MIT in the 1960s and has ...
The process of creating e-learning contents using reusable learning objects (LOs) can be broken down in two sub-processes: LOs finding and LO sequencing. Sequencing is usually per...