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GAMEON
2007
13 years 9 months ago
Teaching AI Concepts by Using Casual Games: A Case Study
Nowadays it is not uncommon for computer games to be used as tools to help introduce basic computer science concepts. In this paper we argue that games could also be used in more ...
Cesar Tadeu Pozzer, Börje Karlsson
IJMMS
2000
104views more  IJMMS 2000»
13 years 7 months ago
An experiment in agent teaching by subject matter experts
This paper presents a successful knowledge acquisition experiment in which subject matter experts that did not have any prior knowledge engineering experience succeeded to teach t...
Gheorghe Tecuci, Mihai Boicu, Michael Bowman, Dori...
ICSE
2008
IEEE-ACM
14 years 8 months ago
From programming to modeling: our experience with a distributed software engineering course
Distributed Software Engineering (DSE) concepts in Computer Science (or Engineering) Degrees are commonly introduced using a hands-on approach mainly consisting of teaching a part...
Antonio Vallecillo, Francisco Durán, Jordi ...
HRI
2006
ACM
14 years 1 months ago
Teaching robots by moulding behavior and scaffolding the environment
Programming robots to carry out useful tasks is both a complex and non-trivial exercise. A simple and intuitive method to allow humans to train and shape robot behaviour is clearl...
Joe Saunders, Chrystopher L. Nehaniv, Kerstin Daut...
MICAI
2010
Springer
13 years 6 months ago
Teaching a Robot to Perform Tasks with Voice Commands
The full deployment of service robots in daily activities will require the robot to adapt to the needs of non-expert users, particularly, to learn how to perform new tasks from “...
Ana C. Tenorio-Gonzalez, Eduardo F. Morales, Luis ...