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TCIAIG
2010
13 years 2 months ago
Learning to Drive in the Open Racing Car Simulator Using Online Neuroevolution
In this paper, we applied online neuroevolution to evolve nonplayer characters for The Open Racing Car Simulator (TORCS). While previous approaches allowed online learning with per...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
HICSS
2007
IEEE
139views Biometrics» more  HICSS 2007»
14 years 1 months ago
Experiences of Using Pair Programming in an Agile Project
The interest in pair programming (PP) has increased recently, e.g. by the popularization of agile software development. However, many practicalities of PP are poorly understood. W...
Jari Vanhanen, Harri Korpi
JMLR
2011
192views more  JMLR 2011»
13 years 2 months ago
Minimum Description Length Penalization for Group and Multi-Task Sparse Learning
We propose a framework MIC (Multiple Inclusion Criterion) for learning sparse models based on the information theoretic Minimum Description Length (MDL) principle. MIC provides an...
Paramveer S. Dhillon, Dean P. Foster, Lyle H. Unga...
ATAL
2007
Springer
14 years 1 months ago
Multiagent reinforcement learning and self-organization in a network of agents
To cope with large scale, agents are usually organized in a network such that an agent interacts only with its immediate neighbors in the network. Reinforcement learning technique...
Sherief Abdallah, Victor R. Lesser
AAAI
2010
13 years 8 months ago
Bayesian Policy Search for Multi-Agent Role Discovery
Bayesian inference is an appealing approach for leveraging prior knowledge in reinforcement learning (RL). In this paper we describe an algorithm for discovering different classes...
Aaron Wilson, Alan Fern, Prasad Tadepalli