Recent developments have produced several techniques for interactive ray tracing of dynamic scenes. In particular, bounding volume hierarchies (BVHs) are efficient acceleration st...
We present a method to aid in the generation of pen-and-ink style renderings of complex geometry. Most illustration algorithms focus on rendering a small number of surfaces with a...
Rendering animations of scenes with deformable objects, camera motion, and complex illumination, including indirect lighting and arbitrary shading, is a long-standing challenge. P...
In previous work [6], we presented an algorithm for rendering virtual scenes using art-based styles. We demonstrated the ability to render fur, grass, and trees in a stylized mann...
Lee Markosian, Barbara J. Meier, Michael A. Kowals...