Editing facial expressions of virtual characters is quite a complex task. The face is made up of many muscles, which are partly activated concurrently. Virtual faces with human exp...
This paper discusses the trade-off between calculations and memory accesses in a 3D graphics tile renderer for visualization of data from medical scanners. The performance require...
Thomas Gleerup, Hans Holten-Lund, Jan Madsen, Stee...
Most studies of software evolution have been performed on systems developed within a single company using traditional management techniques. With the widespread availability of se...
This paper reports empirical results from a study into the use of 2D widgets in 3D immersive virtual environments. Several researchers have proposed the use of 2D interaction tech...
In this paper the architectures and usability issues of web-based software tools are discussed. For the development of automobile lighting components, various designers, developers...
Sung H. Ahn, Balaji Bharadwaj, Humayun Khalid, Shu...