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» Multi-agent systems for the real world
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HUC
1999
Springer
13 years 12 months ago
On Positioning for Augmented Reality Systems
In Augmented Reality (AR), see-through Head Mounted Displays (HMDs) superimpose virtual 3D objects over the real world. They have the potential to enhance a user's perception ...
Stelian Persa, Pieter Jonker
KI
1998
Springer
13 years 12 months ago
GOLEX - Bridging the Gap between Logic (GOLOG) and a Real Robot
The control of mobile robots acting autonomously in the real world is one of the long-term goals of the field of artificial intelligence. So far the field lacks methods bridging th...
Dirk Hähnel, Wolfram Burgard, Gerhard Lakemey...
RT
2005
Springer
14 years 1 months ago
Real Illumination from Virtual Environments
We introduce a method for actively controlling the illumination in a room so that it is consistent with a virtual world. In combination with a high dynamic range display, the syst...
Abhijeet Ghosh, Matthew Trentacoste, Helge Seetzen...
WSC
2007
13 years 10 months ago
Enabling industrial scale simulation/emulation models
OLE Process Control (OPC) is an industry standard that facilitates the communication between PCs and Programmable Logic Controllers (PLC). This communication allows for the testin...
Michael Johnstone, Douglas C. Creighton, Saeid Nah...
PERVASIVE
2011
Springer
12 years 10 months ago
Hybrid Prototyping by Using Virtual and Miniature Simulation for Designing Spatial Interactive Information Systems
Abstract. In this paper, we introduce CityCompiler, an integrated environment for the iteration-based development of spatial interactive systems. CityCompiler visualizes interactiv...
Yasuto Nakanishi, Koji Sekiguchi, Takuro Ohmori, S...