We consider the problem of distributed exploration or coverage of an unknown environment by a swarm of mobile minirobots that have limited memory, computation and communication ca...
An important aspect of mechanism design in social choice protocols and multiagent systems is to discourage insincere and manipulative behaviour. We examine the computational compl...
We present and formally investigate Cooperative Boolean Games, a new, natural family of coalitional games that are both compact and expressive. In such a game, an agent's pri...
Paul E. Dunne, Wiebe van der Hoek, Sarit Kraus, Mi...
A customer reported problem (or Trouble Ticket) in software maintenance is typically solved by one or more maintenance engineers. The decision of allocating the ticket to one or m...
Cooperation structures without any a priori assumptions on the combinatorial structure of feasible coalitions are studied and a general theory for marginal values, cores and conve...