This paper addresses software plasticity, i.e. the ability of interactive systems to adapt to context of use while preserving user-centered properties. In plasticity, a classical a...
Abstract GRIX system, which is a visual programming system specified for interprocessor communications in parallel computing, is proposed in this paper. In general, the scheduling ...
: In this paper, we present a software engineer's view of user-interface development. First, we illustrate the main problem areas responsible for difficulties in building high...
Generative Programming (GP) is a new paradigm that allows automatic creation of entire software family, using the configuration of elementary and reusable components. GP can be pr...
The design of an output multimodal system is a complex task due to the richness of today interaction contexts. The diversity of environments, systems and user profiles requires a ...