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CVPR
2006
IEEE
14 years 12 months ago
The Design of High-Level Features for Photo Quality Assessment
1 We propose a principled method for designing high level features for photo quality assessment. Our resulting system can classify between high quality professional photos and low...
Yan Ke, Xiaoou Tang, Feng Jing
TOG
2002
114views more  TOG 2002»
13 years 9 months ago
Shader-driven compilation of rendering assets
Rendering performance of consumer graphics hardware benefits from pre-processing geometric data into a form targeted to the underlying API and hardware. The various elements of ge...
Paul Lalonde, Eric Schenk
CANDC
2009
ACM
13 years 7 months ago
Designing to support reasoned imagination through embodied metaphor
Supporting users' reasoned imagination in sense making during interaction with tangible and embedded computation involves supporting the application of their existing mental ...
Alissa Nicole Antle, Greg Corness, Saskia Bakker, ...
ICCV
2009
IEEE
13 years 7 months ago
Selection and context for action recognition
Recognizing human action in non-instrumented video is a challenging task not only because of the variability produced by general scene factors like illumination, background, occlu...
Dong Han, Liefeng Bo, Cristian Sminchisescu

Publication
338views
12 years 8 months ago
A Reference Discretization Strategy for the Numerical Solution of Physical Field Problems.
I. Introduction II. Foundations A. The Mathematical Structure of Physical Field Theories B. Geometric Objects and Orientation 1. Space-Time Object...
Claudio Mattiussi