This paper describes how the web-based visualization can be greatly improved using the function-based shape modeling technique. The improvement is possible because the proposed fu...
We obtain a near-tight bound of O(n3+ε ), for any ε > 0, on the complexity of the overlay of the minimization diagrams of two collections of surfaces in four dimensions. This...
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
Principal curvatures and principal directions are fundamental local geometric properties. They are well defined on smooth surfaces. However, due to the nature as higher order di...
We introduce layer operations for single-view 3D deformable object manipulation, in which the user can control the depth order of layered 3D objects resting on a flat ground with...