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» Multi-pass geometric algorithms
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ACMACE
2005
ACM
14 years 3 months ago
D4MD: deformation system for a vehicle simulation game
This paper presents a hybrid geometrical-physical, plastic deformation technique applicable for solids, in the context of a car simulation game. This technique doesn’t aim to be...
Tiago Rodrigues, Rui Pires, José Miguel Sal...
PODS
2008
ACM
128views Database» more  PODS 2008»
14 years 10 months ago
Shape sensitive geometric monitoring
A fundamental problem in distributed computation is the distributed evaluation of functions. The goal is to determine the value of a function over a set of distributed inputs, in ...
Izchak Sharfman, Assaf Schuster, Daniel Keren
SGP
2004
14 years 13 days ago
Geometric Texture Synthesis by Example
Patterns on real-world objects are often due to variations in geometry across the surface. Height fields and other common parametric methods cannot synthesize many forms of geomet...
Pravin Bhat, Stephen Ingram, Greg Turk
JMIV
2006
185views more  JMIV 2006»
13 years 10 months ago
Intrinsic Statistics on Riemannian Manifolds: Basic Tools for Geometric Measurements
In medical image analysis and high level computer vision, there is an intensive use of geometric features like orientations, lines, and geometric transformations ranging from simp...
Xavier Pennec
GIS
2005
ACM
14 years 11 months ago
Use of rational numbers in the design of robust geometric primitives for three-dimensional spatial database systems
A necessary step in the implementation of three-dimensional spatial data types for spatial database systems and GIS is the development of robust geometric primitives. The authors ...
Brian E. Weinrich, Markus Schneider