In this paper, we study a simple means for coordinating teams of simple agents. In particular, we study ant robots and how they can cover terrain once or repeatedly by leaving mar...
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
This paper proposes the β-WoLF algorithm for multiagent reinforcement learning (MARL) in the stochastic games framework that uses an additional “advice” signal to inform agen...
Through adjustable autonomy (AA), an agent can dynamically vary the degree to which it acts autonomously, allowing it to exploit human abilities to improve its performance, but wi...
We have developed a model-based, distributed architecture that integrates diverse components in a system designed for lunar and planetary surface operations: an astronaut’s spac...
William J. Clancey, Maarten Sierhuis, Charis Kaski...