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AIED
2005
Springer
14 years 1 months ago
Generating Structured Explanations of System Behaviour Using Qualitative Simulations
This paper presents an approach to generate structured explanations of system behaviour based on qualitative simulations. This has been implemented in WiziGarp, a domain-independen...
Anders Bouwer, Bert Bredeweg
MA
1999
Springer
87views Communications» more  MA 1999»
13 years 12 months ago
Communicating Neural Network Knowledge between Agents in a Simulated Aerial Reconnaissance System
In order to maintain their performance in a dynamic environment, agents may be required to modify their learning behavior during run-time. If an agent utilizes a rule-based system...
Stephen Quirolgico, K. Canfield, Timothy W. Finin,...
IAT
2010
IEEE
13 years 5 months ago
A Framework for Developing Agent-Based Distributed Applications
Abstract--The development of large-scale distributed multiagent systems in open dynamic environments is a challenge. System behavior is often not predictable and can only be evalua...
Michel Oey, Sander van Splunter, Elth Ogston, Mart...
ROBOCUP
2007
Springer
159views Robotics» more  ROBOCUP 2007»
14 years 1 months ago
Model Checking Hybrid Multiagent Systems for the RoboCup
Abstract. This paper shows how multiagent systems can be modeled by a combination of UML statecharts and hybrid automata. This allows formal system cation on different levels of ab...
Ulrich Furbach, Jan Murray, Falk Schmidsberger, Fr...
AIPRF
2007
13 years 9 months ago
Instinct and Learning Synergy in Simulated Foraging Using a Neural Network
Instinct and experience are shown to form a potent combination to achieve effective foraging in a simulated environment. A neural network capable of evolving instinct-related neur...
Thomas E. Portegys