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127
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AGI
2008
15 years 5 months ago
Temporal Action Logic for Question Answering in an Adventure Game
Inhabiting the complex and dynamic environments of modern computer games with autonomous agents capable of intelligent timely behaviour is a significant research challenge. We illu...
Martin Magnusson, Patrick Doherty
BILDMED
2007
107views Algorithms» more  BILDMED 2007»
15 years 5 months ago
Interactive Guidance System for C-Arm Repositioning Without Radiation
Abstract. The problem of repositioning mobile C-arms to defined target locations during surgical procedures currently requires not only time, but also skill and additional radiati...
Tassilo Klein, Selim Benhimane, Jörg Traub, S...
135
Voted
DIMVA
2008
15 years 5 months ago
Learning and Classification of Malware Behavior
Malicious software in form of Internet worms, computer viruses, and Trojan horses poses a major threat to the security of networked systems. The diversity and amount of its variant...
Konrad Rieck, Thorsten Holz, Carsten Willems, Patr...
124
Voted
LREC
2010
140views Education» more  LREC 2010»
15 years 5 months ago
mwetoolkit: a Framework for Multiword Expression Identification
This paper presents the Multiword Expression Toolkit (mwetoolkit), an environment for type and language-independent MWE identification from corpora. The mwetoolkit provides a targ...
Carlos Ramisch, Aline Villavicencio, Christian Boi...
144
Voted
HIS
2008
15 years 5 months ago
New Crossover Operator for Evolutionary Rule Discovery in XCS
XCS is a learning classifier system that combines a reinforcement learning scheme with evolutionary algorithms to evolve rule sets on-line by means of the interaction with an envi...
Sergio Morales-Ortigosa, Albert Orriols-Puig, Este...