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HCI
2011
14 years 10 months ago
Designing Pervasive Games for Learning
Pervasive games have been proposed as a suitable way to support learning, especially in places rich in information, as for example museums and cultural heritage sites. This paper r...
Carmelo Ardito, Rosa Lanzilotti, Dimitris Raptis, ...
TEI
2010
ACM
100views Hardware» more  TEI 2010»
16 years 1 months ago
Expressive surfaces: a designerly approach for computational objects
I propose the concept of expressive surfaces as a research theme to investigate and explore aesthetics of computational objects with its emphasis on forms and materials. In this p...
Heekyoung Jung
CAISE
2009
Springer
16 years 1 months ago
P2S: A Methodology to Enable Inter-organizational Process Design through Web Services
Abstract. With the advent of Service Oriented Architecture organizations have experienced services as a platform-independent technology to develop and use simple internal applicati...
Devis Bianchini, Cinzia Cappiello, Valeria De Anto...
BIBM
2008
IEEE
16 years 1 months ago
Synthetic Biology Design and Analysis: A Case Study of Frequency Entrained Biological Clock
Abstract—Biological clock, a self sustaining oscillation widely discovered in many species, is important to determine many biological activities, for example, the sleep-wake cycl...
Peng Yu, Xi Chen, David Z. Pan, Andrew D. Ellingto...
SIPS
2007
IEEE
16 years 1 months ago
Multilevel Linc System Design for Power Efficiency Enhancement
Linear amplifier with nonlinear components (LINC) is a power amplifier (PA) linearization technique which offers both high PA efficiency and high linearity of wireless transmitter...
Kai-Yuan Jheng, Yuan-Jyue Chen, An-Yeu Wu