In this paper we present a paradigm to express streams and its implementation. Streams are a convenient mechanism to communicate multimedia data, for example video or audio, betwe...
Many design models and representations have been proposed to support user-centered system design, such as scenarios, use cases, and prototypes. With these artifacts, designers typ...
This paper describes a methodology for the development of real-time systems and shows its application to the modeling, analysis and implementation of distributed multimedia system...
Abstract—The pervasiveness of complex communication services and the need for end-users to play a greater role in developing communication services have resulted in the creation ...
Yingbo Wang, Yali Wu, Andrew A. Allen, Barbara Esp...
We describe our preliminary work in modeling conversation specifications and policies as positive/negative permissions and obligations. Our model is generic as it is independent o...