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» Multimodal Human Computer Interaction: A Survey
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GIS
2008
ACM
13 years 11 months ago
Combining 3-D geovisualization with force feedback driven user interaction
We describe a prototype software system for investigating novel human-computer interaction techniques for 3-D geospatial data. This system, M4-Geo (Multi-Modal Mesh Manipulation o...
Adam Faeth, Michael Oren, Chris Harding
ISWC
2003
IEEE
14 years 3 months ago
MIThril 2003: Applications and Architecture
In this paper we describe the MIThril 2003 wearable computing research platform. MIThril 2003 is a proven, accessible architecture that combines inexpensive, commodity hardware, a...
Richard W. DeVaul, Michael Sung, Jonathan Gips, Al...
AUTOMOTIVEUI
2009
ACM
14 years 4 months ago
Acceptance of future persuasive in-car interfaces towards a more economic driving behaviour
Measuring user acceptance to avoid system rejection by the users in pre-prototype stage of product development is of high interest for both researchers and practitioners. This is ...
Alexander Meschtscherjakov, David Wilfinger, Thoma...
CHI
2005
ACM
14 years 10 months ago
A visual recipe book for persons with language impairments
Cooking is a daily activity for many people. However, traditional text recipes are often prohibitively difficult to follow for people with language disorders, such as aphasia. We ...
Kimberly Tee, Karyn Moffatt, Leah Findlater, Eve M...
HCI
2009
13 years 7 months ago
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration
Game developers have begun applying formal human-computer interaction (HCI) principles in design. Desurvire et al [2] adapted a set of Heuristics for productivity software to games...
Heather Desurvire, Charlotte Wiberg