3D virtual environments are increasingly used for education, business and recreation but are often inaccessible to users who are visually impaired, effectively creating a digital ...
Gareth R. White, Geraldine Fitzpatrick, Graham McA...
In the presented article we discuss and detail the general methodological approaches, the reconstruction strategies and the techniques that have been employed to achieve the 3D in...
This paper presents the design and comparison of a mousebased interaction technique (hereafter IT) and two advanced IT, used in public spaces to support navigation in a 3D space. ...
We present a study that evaluates the effectiveness of augmenting on-screen instructions with micro-projection for manual task guidance unlike prior work, which replaced screen in...
Stephanie Rosenthal, Shaun K. Kane, Jacob O. Wobbr...
New forms of tangible and spatial child computer interaction and supporting technologies can be designed to leverage the way children develop intelligence in the world. In order t...