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CHI
1997
ACM
13 years 11 months ago
Rosebud: Technological Toys for Storytelling
Rosebud is a user-interface prototype which elicits storytelling by child users though interaction with a computationally-augmented physical artifact. In particular, Rosebud links...
Jennifer W. Glos, Justine Cassell
ACMACE
2007
ACM
13 years 11 months ago
An experimental setting to measure contextual perception of embodied conversational agents
We introduce an experimental setting to observe and measure the perception of facial expression performed by embodied conversational agents (ECAs). The experimental set-up enables...
Michael Lankes, Regina Bernhaupt, Manfred Tschelig...
HUC
2010
Springer
13 years 8 months ago
Serendipitous family stories: using findings from a study on family communication to share family history
Storytelling and sharing family histories are important parts of what it means to "be" a family. Based on results from a study on intergenerational communication over a ...
Frank R. Bentley, Sujoy Kumar Chowduhry
NORDICHI
2004
ACM
14 years 1 months ago
InfoRadar: group and public messaging in the mobile context
Previous research has sought to utilize everyday messaging metaphors, such as the notice board, in location-based messaging systems. Unfortunately, many of the restrictions associ...
Matti Rantanen, Antti Oulasvirta, Jan Blom, Sauli ...
MUM
2004
ACM
99views Multimedia» more  MUM 2004»
14 years 1 months ago
The Road Rager: making use of traffic encounters in a mobile multiplayer game
We present Road Rager, a prototype built in order to explore our hypothesis that proximity and a possibility to identify other players during temporary encounters could spur socia...
Liselott Brunnberg