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OZCHI
2005
ACM
14 years 1 months ago
Technology for the humdrum: trajectories, interactional needs and a care setting
We report on a care setting where staff looking after ex-psychiatric patients were supported by mobile and stationery communications technology (e.g. mobile phones, a messaging sy...
Connor Graham, Keith Cheverst, Mark Rouncefield
CSCWD
2009
Springer
14 years 8 days ago
A collaborative knowledge construction system design for massive knowledge resources
Aiming at deficiencies of existing knowledge resources management systems, we designed a new collaborative knowledge construction system for massive knowledge resources. By collab...
Qinghua Zheng, Zhaohui Wu, Lu Jiang, Jun Liu
CHI
2007
ACM
14 years 8 months ago
Task and social visualization in software development: evaluation of a prototype
As open source development has evolved, differentiation of roles and increased sophistication of collaborative processes has occurred. Recently, we described coordination issues i...
Jason B. Ellis, Shahtab Wahid, Catalina Danis, Wen...
CHI
2010
ACM
14 years 2 months ago
Video playdate: toward free play across distance
We present an empirical investigation of video-mediated free play between 13 pairs of friends (ages 7 and 8). The pairs spent 10 minutes playing with each of four different protot...
Svetlana Yarosh, Kori M. Inkpen, A. J. Bernheim Br...
CHI
2008
ACM
13 years 9 months ago
Cross-channel mobile social software: an empirical study
In this paper, we introduce a prototype system designed to support mobile group socializing that has been appropriated for everyday use by 150 users over 18 months. The system sup...
Clint Heyer, Margot Brereton, Stephen Viller