We report the results of an exploratory 8-day field study of CrossTrainer: a mobile game with crossmodal audio and tactile feedback. Our research focuses on the longitudinal effec...
The use of context as an input is one of the major characteristics of Ubiquitous Computing systems. This paper looks into the structural and the systematic features of context in ...
Research in context-aware computing has produced a number of application prototypes, frameworks, middlewares and models for describing context. However, development of ubiquitous ...
This paper is a progress report on our research, design, and implementation of a virtual reality environment where users (visitors, customers) can interact with agents that help th...
— Modern cities are becoming increasingly networked Network Operator and the Service Providers can introduce environments and a plethora of computing equipment interacts their ow...
Antonis M. Hadjiantonis, Marinos Charalambides, Ge...