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ICALT
2006
IEEE
14 years 1 months ago
Augmented Learning: Context-Aware Mobile Augmented Reality Architecture for Learning
Mobile Augmented Reality System (MARS) based elearning environments equip a learner with a mobile wearable see-through display that interacts with training/learning software. MARS...
Jayfus T. Doswell
CHI
2005
ACM
14 years 7 months ago
Waterbot: exploring feedback and persuasive techniques at the sink
This paper presents an exploration of user interfaces, persuasive interfaces and feedback techniques in the domain of the sink. Waterbot is a system to inform and motivate behavio...
Ernesto Arroyo, Leonardo Bonanni, Ted Selker
ATAL
2005
Springer
14 years 28 days ago
Designing multiparty interaction support in Elva, an embodied tour guide
Although social research into group interaction has flourished since the 20th century, the technology of embodied conversational agents for handling multiparty interaction is stil...
Jun Zheng, Xiang Yuan, Yam San Chee
KES
2000
Springer
13 years 11 months ago
Agent and user inhabited virtual communities: a case study
: We report about ongoing research in a virtual reality environment where visitors can interact with agents that help them to obtain information, to peform certain transactions and...
Anton Nijholt
FGR
2006
IEEE
133views Biometrics» more  FGR 2006»
14 years 1 months ago
A Vision Based Interface for Local Collaborative Music Synthesis
The computer is an ubiquitous element of modern society, nonetheless, human computer interaction is still rather inflexible. Particularly in local collaborative environments, lik...
João Carreira, Paulo Peixoto