Mobile Augmented Reality System (MARS) based elearning environments equip a learner with a mobile wearable see-through display that interacts with training/learning software. MARS...
This paper presents an exploration of user interfaces, persuasive interfaces and feedback techniques in the domain of the sink. Waterbot is a system to inform and motivate behavio...
Although social research into group interaction has flourished since the 20th century, the technology of embodied conversational agents for handling multiparty interaction is stil...
: We report about ongoing research in a virtual reality environment where visitors can interact with agents that help them to obtain information, to peform certain transactions and...
The computer is an ubiquitous element of modern society, nonetheless, human computer interaction is still rather inflexible. Particularly in local collaborative environments, lik...