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GECCO
2008
Springer
149views Optimization» more  GECCO 2008»
13 years 10 months ago
Real-time imitation-based adaptation of gaming behaviour in modern computer games
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...
GECCO
2007
Springer
192views Optimization» more  GECCO 2007»
14 years 3 months ago
On the runtime analysis of the 1-ANT ACO algorithm
The runtime analysis of randomized search heuristics is a growing field where, in the last two decades, many rigorous results have been obtained. These results, however, apply pa...
Benjamin Doerr, Frank Neumann, Dirk Sudholt, Carst...
GECCO
2007
Springer
196views Optimization» more  GECCO 2007»
14 years 3 months ago
Optimal nesting of species for exact cover of resources: two against many
The application of resource-defined fitness sharing (RFS) to shape nesting problems reveals a remarkable ability to discover tilings [7, 8]. These tilings represent exact covers...
Jeffrey Horn
EAAI
2010
119views more  EAAI 2010»
13 years 7 months ago
A heuristic-based framework to solve a complex aircraft sizing problem
Aircraft sizing studies consist in determining the main characteristics of an aircraft starting from a set of requirements. These studies can be summarized as global constrained o...
Céline Badufle, Christophe Blondel, Thierry...
EC
2006
195views ECommerce» more  EC 2006»
13 years 9 months ago
Automated Global Structure Extraction for Effective Local Building Block Processing in XCS
Learning Classifier Systems (LCSs), such as the accuracy-based XCS, evolve distributed problem solutions represented by a population of rules. During evolution, features are speci...
Martin V. Butz, Martin Pelikan, Xavier Llorà...