In this paper we describe a method to enable a robot to learn how a user gives commands and feedback to it by speech, prosody and touch. We propose a biologically inspired approac...
This paper presents Talking in Circles, a multimodal audioconferencing environment whose novel design emphasizes spatial grounding with the aim of supporting naturalistic group in...
With the increasing availability and quality of auditory and haptic means of interaction, it is not unusual to incorporate many modalities in interfaces rather than the purely vis...
Marilyn Rose McGee, Philip D. Gray, Stephen A. Bre...
This paper explores the design of a reconfigurable large-area high-resolution pressure sensing floor to help study human dance movement. By measuring the pressure of a user intera...
Prashant Srinivasan, David Birchfield, Gang Qian, ...
We report the results of an exploratory 8-day field study of CrossTrainer: a mobile game with crossmodal audio and tactile feedback. Our research focuses on the longitudinal effec...