Abstract. In this chapter we report on an investigation into the principles underlying the choice of a particular referential expression to refer to an object located in a domain t...
In this study, we argue that multimodal presentations should be created in a cognitive-aware manner, especially in a high-load HCI situation where the user task challenges the full...
In this paper we discuss why access to mathematical graphs is problematic for visually impaired people. By a review of graph understanding theory and interviews with visually impa...
Motivated by and grounded in observations of eye-gaze patterns in human-human dialogue, this study explores using eye-gaze patterns in managing human-computer dialogue. We develop...
This article summarizes the historical development of major advances in humancomputer interaction technology, emphasizing the pivotal role of university research in the advancemen...