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SG
2007
Springer
14 years 2 months ago
Semantic Information and Local Constraints for Parametric Parts in Interactive Virtual Construction
Abstract. This paper introduces a semantic representation for virtual prototyping in interactive virtual construction applications. The representation reflects semantic information...
Peter Biermann, Christian Fröhlich, Marc Eric...
IGARSS
2009
13 years 6 months ago
GPU-based Framework for Distributed Interactive 3D Visualization of Multimodal Remote Sensing data
Interactive visualization of remote sensing data allows the user to explore the full scope of the data sets. Combining and comparing different modalities can give additional insig...
Martin Lambers, Andreas Kolb
CGF
2002
145views more  CGF 2002»
13 years 8 months ago
Local Physical Models for Interactive Character Animation
Our goal is to design and build a tool for the creation of expressive character animation. Virtual puppetry, also known as performance animation, is a technique in which the user ...
Sageev Oore, Demetri Terzopoulos, Geoffrey E. Hint...
AAI
2002
161views more  AAI 2002»
13 years 8 months ago
Scripting Affective Communication with Life-Like Characters in Web-Based Interaction Systems
In this paper, we discuss scripting tools that aim at facilitating the design of web-based interactions with animated characters capable of affective communication. Specifically, ...
Helmut Prendinger, Sylvain Descamps, Mitsuru Ishiz...
IWEC
2007
13 years 10 months ago
Marble Market: Bimanual Interactive Game with a Body Shape Sensor
A video game application was developed using SmartSkin, a body shape sensing device. The video game uses a table-sized SmartSkin that can recognize players’ arms on the tabletop....
Kentaro Fukuchi, Jun Rekimoto