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SCA
2007
13 years 11 months ago
A decision network framework for the behavioral animation of virtual humans
We introduce a framework for advanced behavioral animation in virtual humans, which addresses the challenging open problem of simulating social interactions between pedestrians in...
Qinxin Yu, Demetri Terzopoulos
AMDO
2008
Springer
13 years 10 months ago
Real-Time 3D Body Pose Tracking from Multiple 2D Images
We present a human body motion tracking system for an interactive virtual simulation training environment. This system captures images using IR illumination and near-IR cameras to ...
Chi-Wei Chu, Ramakant Nevatia
CG
2004
Springer
13 years 8 months ago
Magic wand and the Enigma of the Sphinx
This paper presents an evaluation of the benefits and user acceptance of a multimodal interface in which the user interacts with a game-like interactive virtual reality applicatio...
Tolga Abaci, Rachel de Bondeli, Ján C&iacut...
PRESENCE
1998
115views more  PRESENCE 1998»
13 years 8 months ago
Human Factors Issues in Virtual Environments: A Review of the Literature
Virtual environments are envisioned as being systems that will enhance the communication between humans and computers. If virtual systems are to be effective and well received by ...
Kay M. Stanney, Ronald R. Mourant, Robert S. Kenne...
ATAL
2003
Springer
14 years 2 months ago
Authoring scenes for adaptive, interactive performances
In this paper, we introduce a toolkit called SceneMaker for authoring scenes for adaptive, interactive performances. These performances are based on automatically generated and pr...
Patrick Gebhard, Michael Kipp, Martin Klesen, Thom...