During face-to-face interactions, listeners use backchannel feedback such as head nods as a signal to the speaker that the communication is working and that they should continue sp...
Louis-Philippe Morency, Iwan de Kok, Jonathan Grat...
The realistic physical modelling of characters in games and virtual worlds is becoming a viable alternative to more traditional animation techniques. Physical modelling can enhanc...
This special issue describes a number of applications that utilize lifelike characters that teach indirectly, by playing some role in a social interaction with a user. The design ...
The goal of the Virtual Humans Project at the University of Southern California’s Institute for Creative Technologies is to enrich virtual training environments with virtual hum...
Patrick G. Kenny, Arno Hartholt, Jonathan Gratch, ...
In this paper, we present a multi-modal data perceptualization system used to analyze the benefits of augmenting a volume docking problem with other perceptual cues, particularly...
Ross Maciejewski, Seungmoon Choi, David S. Ebert, ...