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» Multiple 3D Object tracking for augmented reality
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ICAT
2007
IEEE
14 years 1 months ago
Improvement of Accuracy for 2D Marker-Based Tracking Using Particle Filter
This paper presents a method for improving accuracy of marker-based tracking using a 2D marker for Augmented Reality. We focus on that tracking becomes unstable when the view dire...
Yuko Uematsu, Hideo Saito
AUIC
2002
IEEE
14 years 15 days ago
Tangible User Interaction Using Augmented Reality
This paper describes a novel use of augmented reality for the visualisation of virtual objects as part of the move towards pervasive computing. It uses fiducial markers as switche...
Bruce H. Thomas, Hannah Slay, Rudi Vernik
VR
2003
IEEE
211views Virtual Reality» more  VR 2003»
14 years 24 days ago
Editing Real World Scenes: Augmented Reality with Image-based Rendering
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
Dana Cobzas, Martin Jägersand, Keith Yerex
ICIP
1999
IEEE
14 years 9 months ago
Realistic 3-D Scene Modeling from Uncalibrated Image Sequences
This contribution addresses the problem of obtaining photorealistic 3D models of a scene from images alone with a structure-from-motion approach. The 3D scene is observed from mul...
Reinhard Koch, Marc Pollefeys, Luc J. Van Gool
CVPR
2003
IEEE
14 years 9 months ago
Visual Hull Alignment and Refinement Across Time: A 3D Reconstruction Algorithm Combining Shape-From-Silhouette with Stereo
Visual Hull (VH) construction from silhouette images is a popular method of shape estimation. The method, also known as Shape-From-Silhouette (SFS), is used in many applications s...
German K. M. Cheung, Simon Baker, Takeo Kanade