We introduce hybrid rendering, a scheme that dynamically ray traces the local geometry of reflective and refractive objects, but approximates more distant geometry by hardwaresupp...
We present a new method to robustly and efficiently analyze foreground when we detect background for a fixed camera view by using mixture of Gaussians models and multiple cues. Th...
In practice, rigid objects often move on a plane. The object then rotates around a fixed axis and translates in a plane orthogonal to this axis. For a concrete example, think of a ...
In practice, rigid objects often move on a plane. The object then rotates around a fixed axis and translates in a plane orthogonal to this axis. For a concrete example, think of a...
Model-based recognition of an object typically involves matching dense 3D range data. The computational cost is directly affected by the amount of data of which a transformation n...