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FORTE
2003
13 years 8 months ago
QoS Functional Testing for Multi-media Systems
Abstract. In this paper, we propose a testing method for QoS functions in distributed multi-media systems, where we test whether playback of media objects is correctly implemented ...
Tao Sun, Keiichi Yasumoto, Masaaki Mori, Teruo Hig...
CVPR
2005
IEEE
14 years 8 months ago
Real-Time Non-Rigid Surface Detection
We present a real-time method for detecting deformable surfaces, with no need whatsoever for a priori pose knowledge. Our method starts from a set of wide baseline point matches b...
Julien Pilet, Vincent Lepetit, Pascal Fua
SI3D
2003
ACM
13 years 12 months ago
Interactive visibility culling in complex environments using occlusion-switches
: We present occlusion-switches for interactive visibility culling in complex 3D environments. An occlusionswitch consists of two GPUs (graphics processing units) and each GPU is u...
Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, D...
SIMPRA
2011
13 years 1 months ago
A real-time multigrid finite hexahedra method for elasticity simulation using CUDA
In this paper we present a GPU-based multigrid approach for simulating elastic deformable objects in real time. Our method is based on a finite element discretization of the defo...
Christian Dick, Joachim Georgii, Rüdiger West...
ICCV
2001
IEEE
14 years 8 months ago
Human Tracking with Mixtures of Trees
Tree-structured probabilistic models admit simple, fast inference. However, they are not well suited to phenomena such as occlusion, where multiple components of an object may dis...
Sergey Ioffe, David A. Forsyth