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IJCV
2002
143views more  IJCV 2002»
13 years 8 months ago
Trinocular Stereo: A Real-Time Algorithm and its Evaluation
In telepresence applications each user is immersed in a rendered 3D-world composed from representations transmitted from remote sites. The challenge is to compute dense range data...
Jane Mulligan, Volkan Isler, Konstantinos Daniilid...
ICIP
2007
IEEE
14 years 10 months ago
Rate-Distortion Optimal Depth Maps in the Wavelet Domain for Free-Viewpoint Rendering
We consider the problem of estimating and encoding depth maps from multiple views in the context of 3D-TV with free-viewpoint rendering. We propose a novel codec based on the Rate...
Matthieu Maitre, Yoshihisa Shinagawa, Minh N. Do
ACCV
2006
Springer
14 years 2 months ago
Fusion of 3D and Appearance Models for Fast Object Detection and Pose Estimation
Real-time estimation of a camera’s pose relative to an object is still an open problem. The difficulty stems from the need for fast and robust detection of known objects in the s...
Hesam Najafi, Yakup Genc, Nassir Navab
CVPR
2003
IEEE
14 years 2 months ago
Dynamic Depth Recovery from Unsynchronized Video Streams
In this paper, we propose an algorithm for estimating dense depth information of dynamic scenes from multiple video streams captured using unsynchronized stationary cameras. We so...
Chunxiao Zhou, Hai Tao
SIGGRAPH
1993
ACM
14 years 28 days ago
Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments
We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
Thomas A. Funkhouser, Carlo H. Séquin