Abstract: In this paper, we present an acceleration method for texture-based ray casting on the compute unified device architecture (CUDA) compatible graphics processing unit (GPU...
Numerical multilinear (tensor) algebra is a principled mathematical approach to disentangling and explicitly and parsimoniously representing the essential factors or modes of imag...
We describe how to model the appearance of a 3-D object using multiple views, learn such a model from training images, and use the model for object recognition. The model uses pro...
This paper describes a localization system for mobile robots moving in dynamic indoor environments, which uses probabilistic integration of visual appearance and odometry informat...
Nicola Bellotto, Kevin Burn, E. Fletcher, Stefan W...
Off-line handwritten numeral recognition is a very difficult task. It is hard to achieve high recognition results using a single set of features and a single classifier, since hand...
Kyoung Min Kim, Joong Jo Park, Young Gi Song, In-C...