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ASIASIM
2004
Springer
14 years 1 months ago
self-CD: Interactive Self-collision Detection for Deformable Body Simulation Using GPUs
This paper presents an efficient self-collision detection algorithm for deformable body simulation using programmable graphics processing units (GPUs). The proposed approach store...
Yoo-Joo Choi, Young J. Kim, Myoung-Hee Kim
ISCAS
2003
IEEE
99views Hardware» more  ISCAS 2003»
14 years 1 months ago
New hyperbolic source density models for blind source recovery score functions
We present two new hyperbolic source probability models to effectively represent sub-gaussian and super-gaussian families of sources for dynamic and convolutive Blind Source Recov...
Khurram Waheed, Fathi M. Salem
COMPGEOM
2003
ACM
14 years 1 months ago
Billboard clouds
We introduce billboard clouds – a new approach for extreme simplification in the context of real-time rendering. 3D models are simplified onto a set of planes with texture and...
Xavier Décoret, Frédo Durand, Fran&c...
WEBDB
2010
Springer
224views Database» more  WEBDB 2010»
14 years 29 days ago
Concurrent One-Way Protocols in Around-the-Clock Social Networks
We introduce and study concurrent One-Way Protocols in social networks. The model is motivated by the rise of online social networks and the fast development of automation feature...
Royi Ronen, Oded Shmueli
PG
2002
IEEE
14 years 25 days ago
Combining 2D Feature Tracking and Volume Reconstruction for Online Video-Based Human Motion Capture
The acquisition of human motion data is of major importance for creating interactive virtual environments, intelligent user interfaces, and realistic computer animations. Today’...
Christian Theobalt, Marcus A. Magnor, Pascal Sch&u...