Convenient reconstruction of natural plants is a difficult task because of their intrinsic complex geometry. In this paper, we propose a convenient image-based approach to modeli...
We describe an efficient approach to rendering a perspectively correct image on a potentially irregular display surface that may be illuminated with one or more distinct devices. T...
Ramesh Raskar, Matt Cutts, Greg Welch, Wolfgang St...
We present a new technique to render in real time objects which have part of their high frequency geometric detail encoded in bump maps. It is based on the quantization of normal-...
Marco Tarini, Paolo Cignoni, Claudio Rocchini, Rob...
This paper presents a ray tracer that facilitates near-interactive scene editing with incremental rendering; the user can edit the scene both by manipulating objects and by changin...
We are investigating techniques for providing smooth transitions when simplifying large, static geometric models with texture-based representations (or impostors). Traditionally, ...