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TVCG
1998
121views more  TVCG 1998»
13 years 8 months ago
Interactive Volume Navigation
—Volume navigation is the interactive exploration of volume data sets by “flying” the viewpoint through the data, producing a volume rendered view at each frame. We present a...
Martin L. Brady, Kenneth K. Jung, H. T. Nguyen, Th...
EGH
2004
Springer
14 years 26 days ago
Efficient partitioning of fragment shaders for multiple-output hardware
Partitioning fragment shaders into multiple rendering passes is an effective technique for virtualizing shading resource limits in graphics hardware. The Recursive Dominator Split...
Tim Foley, Mike Houston, Pat Hanrahan
ICCV
1998
IEEE
14 years 11 months ago
Modeling Geometric Structure and Illumination Variation of a Scene from Real Images
We present in this paper a system which automatically builds, from real images, a scene model containing both 3D geometric information of the scene structure and its photometric...
Zhengyou Zhang
ECCV
2006
Springer
14 years 24 days ago
View-Invariant Modeling and Recognition of Human Actions Using Grammars
In this paper, we represent human actions as short sequences of atomic body poses. The knowledge of body pose is stored only implicitly as a set of silhouettes seen from multiple ...
Abhijit S. Ogale, Alap Karapurkar, Yiannis Aloimon...
ICIP
2010
IEEE
13 years 7 months ago
Automatic production of personalized basketball video summaries from multi-sensored data
We propose a flexible framework for producing highly personalized basketball video summaries, by intergrating contextural information, narrative user preferences on story pattern,...
Fan Chen, Christophe De Vleeschouwer