We propose a new on-line modeling and rendering method for visualizing players in sports. This method targets the intricate geometry of players in sports such as wrestling. Our sy...
Imaged-based rendering is a well-known method in computer graphics to achieve photo-realistic images. In this paper we show how conventional image-based rendering algorithms can b...
We present a practical method for modeling layered facial reflectance consisting of specular reflectance, single scattering, and shallow and deep subsurface scattering. We estimat...
Abhijeet Ghosh, Tim Hawkins, Pieter Peers, Sune Fr...
Abstract. A human body measurement system using multiple viewpoints is proposed. Whole human body data taken from systems, which have been developed with a few viewpoints, have not...
Multiple viewpoints are often used in Requirements Engineering to facilitate traceability to stakeholders, to structure the requirements process, and to provide richer modelling b...
Tim Menzies, Steve M. Easterbrook, Bashar Nuseibeh...