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SIGGRAPH
1999
ACM
14 years 1 months ago
Pattern-Based Texturing Revisited
We present a texturing method that correctly maps homogeneous non-periodic textures to arbitrary surfaces without any of the difficulties usually encountered using existing tools...
Fabrice Neyret, Marie-Paule Cani
GRAPHITE
2007
ACM
14 years 1 months ago
GPU-based shape from silhouettes
In this paper, we present a new method for surface-based shape reconstruction from a set of silhouette images. We propose to project the viewing cones from all viewpoints to the 3...
Sofiane Yous, Hamid Laga, Masatsugu Kidode, Kunihi...
AFRIGRAPH
2003
ACM
14 years 27 days ago
View-dependent refinement of multiresolution meshes with subdivision connectivity
We present a view-dependent level-of-detail algorithm for triangle meshes with subdivision connectivity. The algorithm is more suitable for textured meshes of arbitrary topology t...
Daniel I. Azuma, Daniel N. Wood, Brian Curless, To...
WSCG
2004
232views more  WSCG 2004»
13 years 10 months ago
3D Shape Extraction Using Photographic Tomography with Its Applications
Tomographic imaging is a technique for exploration of a cross-section of an inspected object without destruction. Normally, the input data, known as the projections, are gathered ...
S. Reruang, Withawat Withayachumnankul, Chuchart P...
CGF
2008
72views more  CGF 2008»
13 years 9 months ago
View and Time Interpolation in Image Space
The ability to interpolate between images taken at different time and viewpoints directly in image space opens up new possiblities. The goal of our work is to create plausible in-...
Timo Stich, Christian Linz, Georgia Albuquerque, M...