Human eyes have limited perception capabilities; for example, only 2 degrees of our 140 degree vision field provide the highest quality of perception. Due to this fact the idea of...
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...
This paper proposes a feature-based method for recovering the relative positions of the viewpoints of a set of panoramic images for which no a priori order information is availabl...
Damien Michel, Antonis A. Argyros, Manolis I. A. L...
Conventional digital video playback systems provide only limited user interactivity, mostly in the form of VCRlike controls such as fast forward/backward, slow motion, pause/stop,...
Real-time estimation of a camera’s pose relative to an object is still an open problem. The difficulty stems from the need for fast and robust detection of known objects in the s...